Master of Arts (MA) in Game Development
DURÉE
4 Semesters
LANGUES
Anglais
RYTHME
À plein temps
DATE LIMITE D'INSCRIPTION
Date limite de dépôt des demandes
DATE DE DÉBUT AU PLUS TÔT
Feb 2025
FRAIS DE SCOLARITÉ
USD 1 615 *
FORMAT D'ÉTUDE
Apprentissage à distance, Sur le campus
* per unit for international students / USD 1,407 per unit for domestic students
Introduction
Le programme de maîtrise en développement de jeux permet aux étudiants de poursuivre leur carrière en synthétisant les fondamentaux de l'art traditionnel et du design avec les technologies révolutionnaires d'aujourd'hui. Les étudiants préparent leurs compétences professionnelles grâce à un prototypage pratique de mécanismes de jeu et à la création artistique, suivis de la création d'un portefeuille de projet final de qualité industrielle.
Chemins
- Intérêt de carrière pour la modélisation de personnages pour les jeux
- Intérêt de carrière pour l'art conceptuel pour les jeux
- Intérêt de carrière pour la modélisation d'environnement pour les jeux
- Intérêt professionnel pour la conception de jeux
Résultat du programme
Graduate students will meet the following student performance criteria:
Visual Communication
- Critically evaluate the aesthetics, meaning, and effect of imagery
- Utiliser les médias appropriés pour communiquer des idées tout au long du processus de conception
Technology
- Demonstrate mastery of the tools and technology related to the area of specialty
Critical Thinking and Problem Solving
- Research and generate workable solutions under a deadline
Professional Readiness
- Produire un portfolio cohérent ou une bande démo adaptée pour refléter les objectifs de carrière
Specialty Skills: Game & Level Design
- Communiquer des idées abstraites sur la théorie des jeux à l'aide de documents de conception de jeux et de cartes 2D.
- Create playable games with 3D technology
Specialty Skills: Character Modeling
- Sculpt, model and texture forms in 3-dimensions that demonstrate a thorough understanding of human and zoological anatomy
- Traduire la recherche visuelle et la référence pour créer des personnages 3D
Specialty Skills: Environment Modeling
- Sculptez, modélisez, texturez et éclairez des formes en 3 dimensions qui démontrent une compréhension approfondie des formes organiques, architecturales et industrielles.
- Traduire la recherche visuelle et la référence pour créer des environnements 3D
Specialty Skills: Concept
- Follow an industry-standard process, from thumbnails through final render to generate concept designs
- Appliquer la recherche visuelle à l'art conceptuel
- Demonstrate an understanding of movement, proportion, and functionality of designs through effective orthographic or perspective drawings
Academy of Art University Learning Outcomes
Graduates of the Academy of Art University will demonstrate the ability to:
- Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design.
- Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge.
- Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field.
- Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles.
- Evaluate work in their field, including their own work, using professional terminology.
- Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products.
- Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design.
Opportunités de carrière
Academy of Art University offers some of the best training and hands-on experience to help you excel in your future game development careers. We pride ourselves in doing an exceptional job designing programs that equip aspiring professionals with a comprehensive toolbox of marketable skills that lead to success in the industry.
Our Game Development course teaches the skills necessary to succeed in exciting careers in game design, concept art, UI/UX design, animation, technical art, and emerging technologies like augmented reality and virtual reality.
3D Character Artist
Bring characters to life as a 3D character modeler. You’ll build complex character models, and organic meshes, and work across teams to rig, light, texture, and animate your creations.
3D Environment Modeler
Bring video game environments to life with your 3D modeling techniques. Add color, texture, shaders, and lighting to give the environment a finished look.
Animation VFX
Animation and Visual Effects give a game its personality. The most well-designed and crafted character doesn’t come to life until someone makes them move and gives them some personality. Visual Effects, such as fire, laser blasts, and warp gates, grab the player and transport them to another world altogether.
Character Concept Artist
Design and create the characters for interactive games. You’ll imagine the visual look of interactive characters with contextual details to bring them to life.
Environment Concept Artist
Combine a playful imagination with a high degree of artistic skill. Concept and flush out all aspects of environmental design, from small props to full culture kits.
Game/Level Designer
Balance gameplay elements to keep games engaging. You will also improve systems, contribute to features, and participate in testing to create immersive worlds and evoke emotions.
Gameplay Programmer
Gameplay programmers are the heart of any game. Your job will be to bring the game to life by implementing the core gameplay mechanics. You'll work very close with designers to build the game itself.
Systems Programmer
Systems programmers build the engine technology that runs the games. As a systems programmer, your code will power the backend of the engine and enable the creativity of the team. Graphics, networking, file systems, physics systems, and other core systems fall under this domain.
Tools Programmer
Tools programmers are the unsung heroes of the games industry. Your job is to enable the other developers to build the gameplay. You will create map editors, write plug-ins, and build custom tools to enable the designer's creativity.
UX/UI Designer
Use your knowledge of game features, design, motion graphics, and user paths to create an immersive experience.
Galerie
Curriculum
Unit Requirements
Major | 33 |
Graduate Liberal Arts | 3 |
Total | 36 |
Degree Requirements
- Successful completion of Final Portfolio Review
- A minimum grade of C in all required 36 units
- Minimum 2.0 GPA cumulatif et exigences d'études académiques suivantes :
- 1 Art Historical Awareness & Aesthetic Sensitivity course
Curriculum
Semester 1
- GAM 601 : Éléments de jeux vidéo (Majeur)
- GAM 602 : Principes de conception de jeux (majeur)
- GAM 605 : Scripts pour jeux vidéo 1 (Majeur)
Semester 2
- GAM 606 : Développement rapide de jeux (majeur)
- GAM 608 : Bootcamp de dessin pour les jeux : la figure humaine (majeur)
- GAM 655 : Scripting pour les jeux 2 (majeur)
Semester 3
- ANM 623: 3D Modeling & Animation 1 (Maya) (Major)
- GAM 607 : Conception de niveaux d'action, d'aventure et de RPG (majeur)
- GLA 623 : Histoire et techniques des jeux (Diplôme d'études supérieures en arts libéraux)
Semester 4
- GAM 651 : Développement de jeux prototypes (majeur)
- GAM 778 : Pratiques professionnelles et portefeuille pour les développeurs de jeux (majeur)
- IXD 606: User Experience Design (Major)
Admissions
Frais de scolarité du programme
Installations
English Language Requirements
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